
The Thermal Visor allows you to see heat signatures even through walls, while the X-Ray Visor also allows you to see through destructible objects. Your other two visors are more situational, though still see near-constant use. Making constant use of the visor, by the end of the game I had only logged about 80% of all scannable objects, so you really need to break it out constantly. Scanning everything you possibly can is very important here, as some switches can only be activated through a scan and you’ll learn crucial information through Samus’ notes. Holding ZL will normally lock on to targets, but it becomes your scan button here. The Combat Visor is your standard viewpoint, while the aptly named Scan Visor allows you to scan certain objects to learn more about them at the cost of not being able to fire your beam cannon. Using the D-Pad, you can swap between four visors to learn more about your environment, fight enemies, and solve puzzles. Visors are the big thing Prime brings to the table, aside from the new perspective. The game is very light on story, and you’ll only get that much through the constant use of Samus’ scan visor. After losing her gear while taking out their ship, Samus needs to explore Talon IV, power herself up, and find a way into a meteor’s impact site to end the Phazon threat. Formerly colonized by the Chozo race, their civilization is now in ruins and the Space Pirates have moved in, mining a dangerous resource called Phazon. Metroid Prime follows Samus Aran as she explores the planet Talon IV. And let me tell you, I’ve finally seen the light. Despite that experience, I jumped at the chance to give the game another shot with the surprise announcement and release of a remaster on Nintendo Switch. Still, as a student of game design, I saw it through to the end. The controls were clunky, combat was awkward, and platforming only worked about half the time. Playing through Metroid Prime on my Wii U, I absolutely despised the experience. Oddly enough, as a game more focused on action, I enjoyed Other M the most out of that list. Before that, I had tried the original NES title, Super Metroid, Metroid Fusion, Metroid Prime Hunters, Other M, and even Metroid Prime. If you’ve read my Metroid Dread review, you’ll know that despite several attempts, that was the first game that really got me into the series. When it first launched in 2002, it received critical and commercial success, being lauded as a step forward in the FPS genre. You may need to configure where specific abilities go to get it to your liking.Metroid Prime by Nintendo and Retro Studios is regarded as one of the greatest games ever made. This will match the controllers pretty closely with the original GameCube layout. In the settings, you’ll need to change the control setup to Classic. Head to the Options screen in Metroid Prime Remastered and find the Controls section. After it is connected, you will need to configure a new button layout for the controller. Sad news for Nintendo Switch Lite owners, as the adapter requires a USB port to connect. Once you have the adapter, all you need to do is hook it up to the Nintendo Switch dock. That, or you’ll need to find one available through a third party or an old model.


Unfortunately, Nintendo doesn’t make them anymore so you’re going to need to already own the adapter to hook up the controller. Having the adaptor is the only way to connect a GameCube controller to your Nintendo Switch.
METROID PRIME REMASTERED GAMECUBE CONTROLLER HOW TO
How to connect a GameCube controller to Nintendo Switch to play Metroid Prime Remastered All you need is the Gamecube Adapter for Nintendo Switch. For those wishing to use such a device, you’re in luck as you can connect a GameCube controller to play Metroid Prime Remastered. That something is a GameCube controller and perhaps the Fusion Suit. While welcomed, players who played the original may feel the remaster is missing something. It was a surprise to see Metroid Prime Remastered announced for the Nintendo Switch. Can you play Metroid Prime Remastered with a GameCube controller? But is it possible to play the remaster with a GameCube controller today? It’s a tricky process, but here’s how to do it. When the original game was released on Nintendo GameCube way back in 2002, the button layout was near flawless. It’s just how the game is meant to be played. Joy-cons are alright but using a GameCube controller is better. Playing Metroid Prime Remastered on the Nintendo Switch feels good but it’s lacking a certain element that only the GameCube could bring.
